// Copyright (c) 2024 Codemongous LLC. All Rights Reserved.

#pragma once
#include "ISCW_UBlueprint.h"

#include <memory>
#include <string>

using std::shared_ptr;
using std::wstring;

namespace Sourcify
{	
	class ISCW_UAnimBlueprint : public virtual ISCW_UBlueprint
	{
	public:
		virtual ~ISCW_UAnimBlueprint() = default;
		
		virtual shared_ptr<ISCW_UAnimBlueprint> ToUAnimBlueprintPtr() = 0;
		virtual shared_ptr<const ISCW_UAnimBlueprint> ToUAnimBlueprintPtr() const = 0;
	};

	using ISCW_UAnimBlueprintConstPtr = shared_ptr<const ISCW_UAnimBlueprint>;
	using ISCW_UAnimBlueprintPtr = shared_ptr<ISCW_UAnimBlueprint>;
} // namespace Sourcify