// Copyright (c) 2025 Codemongous LLC. All Rights Reserved.

#pragma once
#include "ISCW_UObject.h"

#include <memory>
#include <string>

using std::shared_ptr;
using std::wstring;

namespace Sourcify
{	
	class ISCW_UMovieSceneSignedObject : public virtual ISCW_UObject
	{
	public:
		virtual ~ISCW_UMovieSceneSignedObject() = default;
		
		virtual shared_ptr<ISCW_UMovieSceneSignedObject> ToUMovieSceneSignedObjectPtr() = 0;
		virtual shared_ptr<const ISCW_UMovieSceneSignedObject> ToUMovieSceneSignedObjectPtr() const = 0;
	};

	using ISCW_UMovieSceneSignedObjectConstPtr = shared_ptr<const ISCW_UMovieSceneSignedObject>;
	using ISCW_UMovieSceneSignedObjectPtr = shared_ptr<ISCW_UMovieSceneSignedObject>;
} // namespace Sourcify